#ifndef _SIMPLESTR_H #define _SIMPLESTR_H #include /* Simple dynamic string implementation for more readable/maintainable code Can be further optimized */ typedef struct _SIMPLE_STR { uint32_t len; uint32_t cap; char* str; } SIMPLE_STR, *PSIMPLE_STR; SIMPLE_STR* sstr_new(const char* s); SIMPLE_STR* sstr_newf(const char* fmt, ...); void sstr_free(SIMPLE_STR* ss); bool sstr_appendf(SIMPLE_STR* ss, const char* fmt, ...); char* sstr_move(SIMPLE_STR* ss); #endif