function _toConsumableArray(arr) { return _arrayWithoutHoles(arr) || _iterableToArray(arr) || _unsupportedIterableToArray(arr) || _nonIterableSpread(); } function _nonIterableSpread() { throw new TypeError("Invalid attempt to spread non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method."); } function _unsupportedIterableToArray(o, minLen) { if (!o) return; if (typeof o === "string") return _arrayLikeToArray(o, minLen); var n = Object.prototype.toString.call(o).slice(8, -1); if (n === "Object" && o.constructor) n = o.constructor.name; if (n === "Map" || n === "Set") return Array.from(o); if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen); } function _iterableToArray(iter) { if (typeof Symbol !== "undefined" && Symbol.iterator in Object(iter)) return Array.from(iter); } function _arrayWithoutHoles(arr) { if (Array.isArray(arr)) return _arrayLikeToArray(arr); } function _arrayLikeToArray(arr, len) { if (len == null || len > arr.length) len = arr.length; for (var i = 0, arr2 = new Array(len); i < len; i++) { arr2[i] = arr[i]; } return arr2; } import { traverse, isInstruction } from "@webassemblyjs/ast"; export function flatten(ast) { /** * Remove nested instructions * * For example: * * (call 0 * (i32.const 1) * (i32.const 2) * ) * * into: * * (i32.const 1) * (i32.const 2) * (call 0) * */ function CallInstructionVisitor(path) { var instrArgs = path.node.instrArgs; // $FlowIgnore if (typeof instrArgs === "undefined" || instrArgs.length === 0) { // no nested instructions return; } // $FlowIgnore instrArgs.forEach(path.insertBefore); path.node.instrArgs = []; didFlatten = true; } function InstrVisitor(path) { if (path.node.args.length === 0) { // no nested instructions return; } path.node.args = path.node.args.reduce(function (acc, arg) { if (isInstruction(arg) === false) { return [].concat(_toConsumableArray(acc), [arg]); } path.insertBefore(arg); didFlatten = true; return acc; }, []); } var didFlatten = true; while (didFlatten) { didFlatten = false; traverse(ast, { CallInstruction: CallInstructionVisitor, Instr: InstrVisitor }); } return ast; }